The bumpers contain the faces of Pam Poovey, Cherlene Tunt and Dr. The bumper area has two exits: a hole that drops the ball down the end of the table's long left lane and a front exit that leads down a curvy habitrail towards the right inlane. To the right of the miniloop is the typical exit of the table's left lane, if not for a hidden vertical upkicker that pops the ball up to a raised bumper area that's the terminus of the plunger. The outer wall of the right end of the miniloop juts out a little to contain a small, inward-facing target bank that spells CB, the abovementioned robot arm. ![]() Full counter-clockwise shots up the right end of this miniloop won’t occur unless certain modes are active, as the back wall of the right end is actually a tension spring gate that can push away to divert the ball backwards down the table's leftmost lane. The miniloop wraps around the rising entrance of the aforementioned Danger Zone ramp, but the right end of the miniloop can only be accessed through a lucky shot from the bottom left flipper or the upper right flipper directly in front of it. The LAB target bank can collapse to reveal a sinkhole. Near the robot arm, there is a target bank that spells LAB, placed between the third Danger Zone ramp diverter's exit to the main playfield and the left end of a miniloop dedicated to raising funds, gated by a spinner shaped into a credit card. It has a robot arm called CB that can grab a ball. Krieger, the International Secret Intelligence Service's top researcher. In the area between all these diverters is a replica of the lab of Dr. It curves left to a diverter junction, which normally diverts the ball left down a straight path that leads to the abovementioned left exit habitrail, although on the way there, the ball can be diverted left again by either of two more diverters one that takes the ball across a sideways habitrail and another that brings it back into the main play area, through an exit that's too narrow to re-enter with the flippers. This mini-playfield is accessible through an alternate pathway of the table's central ramp, the Danger Zone ramp. ![]() The back half of the left table wall has a panel that folds out to reveal a mini-playfield of sorts, which is solely comprised of pins and rollovers that the ball hits on its way down, draining down to the table's left exit habitrail, destined for the leftmost inlane. Table overview The upper half of the table and fold-out mini-playfield
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